The first, Ffrith Beach West, stretches from the Golf Course to the entrance to Ffrith Beach Fun Parc. Ffrith BeachĪt the western end of Prestatyn, Ffrith Beach has two zones. Other facilities at Central Beach include an outdoor shower, cafés and a play area. If you’re not sure, you can speak to a lifeguard and they’ll be happy to help. If your planning on going for a swim remember to check the lifeguards flags to see if it’s safe, and find where is best to swim. It’s the only North Wales beach to be awarded the prestigious Blue Flag award. It’s also an area where our lifeguards are stationed during the season. You can access the beach from the car parks at Nova East and Nova West. Central BeachĬentral beach is the main beach in Prestatyn and is very popular with visitors. East of the slipway and sailing club is where the dog friendly area starts again. There is no swimming in this area because of the vessels using the slipway, but the beach is ideal for enjoying yourself for building a sand castle or just enjoying the weather. If you interested in using slipways and launching please contact our Harbour Department on 01824 708400. I think the original 3 would be otherwise better, but it's nice to have a bit more diagonal reach, and with a bigger box enemies between the player and the nail also get hit (like said, due to the Pico-8 screen space the enemies pile up pretty easily).Barkby Beach is a hive of activity for boats and craft, where you’ll find Prestatyn Sailing Club and boat launching slipway. Instead, there is a place where the "weight" attribute is checked against the velocity, and setting that maximum lower reduces the fall properly.Īlso, I realized that my previously increasing the nail hitbox from 3 to 8 was a bit ridiculous, for me something like 5 works well. Since the changes are so minor, not like a proper mod, I feel I'm going to have to move the learning to use minifying/compression-tools for later.įunny thing too, I now realized that I never actually really changed the falling speed :D I was wrong about editing the in the speed limit part, just managed to make the fall a bit choppy there. I tried minifying for a bit, but couldn't get a working cart out with any tool yet. And I'm sure the changes I originally made weren't perfect by any means either. After resuming, P8 didn't recognise the controller input anymore so I gave up:D Stuff like the downwards strike were so much easier for me with the controller.) So I can imagine that for some, the precise hitboxes may be a welcome challenge rather than too frustrating. (Then I paused and disconnected my controller. ![]() I gotta say though, after playing through it twice with different modifications, i kinda got gud at the game and was able to get all the charms and to the bossfight in the original version too, without too much difficulty. The falling speed can be tweaked by changing "", e.g. Sure, I can try and share a minified version (haven't tried minifying before) if it's ok to For now, here's what I did (thanks krajzeg for making the code so clean and readable):ĭownload the unminified cart from the itch.io-link above, find and edit the values that are initialized for the "hitbox" of the "spikes" object (I decreased by 2 from both directions), and similarily the "basebox" for "slash" (I increased by 5 in all directions).
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